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Browser based Angry Birds lands on Chrome Store.

Paul Anthony / May 11, 2011

Posted in: Archive


Launched today at Google’s IO conference, Rovio’s massive hit Angry birds has just been released on the Chrome web store, using HTML5, and the power of WebGL to deliver its gaming experience.  Sundar Pichai, Google’s senior vice president of Chrome commented that without the advances in the javascript engine and integration of WebGL within Chrome, an technical achievement like this wouldn’t have been possible. Chrome’s graphics rendering speed is now more than ten times faster than it was just a few years ago, again underlining Google’s commitment and obsession with speed.

Chrome users can also play the complete game offline because it’s stored in the browser’s cache and users also get exclusive levels that are only available for the browser version of the game, called the “chrome dimension.”

Whilst it is missing the touch experience that has given it some extra kudos on mobile devices, both standard definition and high definition version have been released for those gamers with hardware to support it.

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